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Answer by robertbu

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I don't know about an external tool, but you can write an editor script that reads in a file and based on that file creates objects in your scene. Rather than the format you have here, I'd recommend a Comma Separated Value file if not XML for input. In the editor, all .NET file I/O commands are available. Here is a link on creating an Editor Window: [http://docs.unity3d.com/Documentation/Components/editor-EditorWindows.html][1] [1]: http://docs.unity3d.com/Documentation/Components/editor-EditorWindows.html

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